Joypad Inc. and FORZEFIELD S.L. has been working closely to develop the first multiplayer game powered by the Joypad SDK.
You can now use the Joypad iPhone app to control the game on the iPad’s larger screen. If you have a friend with another iOS device, connect them both for co-op multiplayer.
TWITTER GIVEAWAY
Retweet:
Infinity Field HD + Joypad Elite. Get it for Free, RT and follow @getjoypad and @forzefield http://blog.forzefield.com/2012/01/joypad-twitter-giveaway/
Follow @forzefield and @getjoypad: This requirement is very important because Twitter doesn’t allow to send private message to people who are not following us.
“Infinity Field is a great dual-stick shooter that moves into essential territory with its controls. The debt to Geometry Wars is obvious, but Infinity Field adds more than enough to differentiate its own play style – on top of its sparkling particle effects and awesome beats. Until the king returns, then, it’ll more than suffice.”
“It’s true that many elements of Infinity Field derive from Geometry Wars: Touch, but it does those things better. There is one clear distinction between the two shooters: Infinity Field actually feels like it was made specifically for mobile, while Geometry Wars: Touch suffers a bit from being a port of Retro Evolved 2. The controls in Infinity Field feel more responsive, and the gameplay is kept fresh via several unique modes of play.”
“Chillingo and ForzeField know exactly what they’re doing and this iPhone and iPad game… scratch that… experience is packed with stunning sound effects, music, visuals, textures, particle effects, enhanced interface, and is fully optimized for the iPad 2. Infinity Field feels like Asteroids on crack.”
This article isn’t for developers, because surely they know what I am talking about.
I thought to write this article to explain the development of Infinity Field.
We have been developing Infinity Field during 2 years, programming, designing, testing, and debugging.
Infinity Field features literally dozens of thousand of lines of code, hundred of graphic assets, sounds, music…
and all them are owned and created by FORZEFIELD Studios S.L.
The ideas can’t be registered, only the way to implement them.
In this case, we have spent hundred of hours researching ways to improve the performance, so we don’t accept the ignorant comments about the Infinity Field development.
Have you compared the nearest competence with I.F.?
Destroy countless enemies in this addictive and visually stunning dual stick space-age shooter, ‘Infinity Field.’
SHOOT AND DODGE: Use the intuitive and familiar dual stick controls to guide your craft through the field of enemies with one analogue stick while at the same time clearing a path with your blaster. Things start off simple but soon you will have to deal with countless enemies intent on colliding with your craft and turning you into an explosion of pixels!
INCREDIBLE GRAPHICS: The darkness of space never looked so bright, vibrant and colorful enemies of all shapes and sizes fill the screen and explode in a hail of bullets in glorious HD as you blast your way to a new high score!
AWESOME WEAPONS AND ENEMIES: Collect power-ups as you zip around the field turning your regular cannon into a myriad of ultra powerful weapons. Fire bullets in every direction, watch them ricochet off the walls and into your foes. Use lasers, bombs and special weapons to destroy the incoming craft!
MULTIPLE GAME MODES: There are six survival modes including – Zombie, Snake and Insane mode. Infinity Field also features a full campaign mode with hugely challenging bosses, as well as a fun, competitive multiplayer option.
WHEN/WHERE:
Infinity Field is available for iPad at: http://itunes.apple.com/us/app/infinity-field/id391766089?mt=8
WHY:
You’ll love blasting through space with Infinity Field’s intuitive controls, epic boss battles and challenge yourself to reach newer heights!
Yes, Chillingo and ForzeField Studios present a new dual-stick shooter: “Infinity Field”
Infinity Field has been developed by the creators of “AbstractWar 2.0″. This project was initially known as “AbstractWar HD” (a simple HD version of AbstractWar 2.0) but finally we decided to change the name because it’s really a NEW GAME with thousand of new possibilities.